Glenn shows his muscle in more ways than one this episode.
He wouldn’t give up his group’s position to Merle, who instead gives the man a vicious facial beating.
Then Merle releases a walker with teeth into the room while Glenn is tied to a chair with duct tape (useful – even in a zombie apocalyspe!). Of course, Merle could have made it even tougher and tie Glenn’s feet to the chair, too. But Glenn is able to stand up and fend off the walker in a great set piece. He slams the chair into a wall repeatedly and is able to grab a sharp piece off the back of the chair that enables him to stab the walker in the head to death. Impressive. No way the show is going to kill Glenn, eh?
The Governor decides to take on the reponsibility of interrogating a steely Maggie. He asks her to take her shirt off and appears to be ready to rape her. She appears resigned. But perhaps the producers wanted to keep the Governor from being too unsympathetic of a character. So he doesn’t actually do it. Perhaps Andrea is keeping him satisfied for now.
Instead, he brings Maggie into the same room with Glenn and with Merle and the other roughneck in the room, threatens to kill one of them. While the Governor has a gun squared on Glenn, Maggie slips first and gives up the prison locale. He’s intrigued and skeptical when Maggie tells him just ten of them secured the prison, which he presumed was over-run with zombies. Shockingly, the Governor keeps Maggie and Glenn alive – and together – after touching Maggie in a creepy, condescending way, purring insincerely,”It’s alright.” He also questions Merle about his loyalty is knowing that Daryl is on the other side. Merle says he’s with the Governor and is told to scout the prison.
The Governor is also keeping Andrea blissfully in the dark about what’s to come.
Meanwhile, badass Michonne is in bad shape as she arrives at the prison. She’s dehydrated and has lost a lot of blood from the wound, which is still seeping. The gut splatter she had on her had kept the walkers at bay but alas, she touches her wound with her left hand, then lifts it to her neck. The walker next to her sniffs and realizes she’s not one of them. She fends off three of them, then collapses on the ground, ready to get eaten.
Instead, Carl saves her life, shooting two walkers. Rick brings her inside the compound while he and his son kill off a few more.
Michonne is her usual non-talkative self. Rick is ready to treat her and let her go on her way. But she explains that she had seen the dude with the missing hand kidnap Glenn and Maggie.
That changes things. She tells them about Woodbury, compares the Governor to Jim Jones, the crazy cult leader who convinced 918 people to commit suicide en masse in 1978.
They clearly want two of their key members back. Michonne knows the space and a way to get in. So Michonne, Oscar, Rick and Daryl leave for Woodbury. Beth, Herschel, the baby, Carol and Carl stay behind. Carl and Rick have a quick heart to heart, where Rick gives his son props (and condolences) for killing Lori. Carl notes that Daryl has named the baby “asskicker” but figures she needs a real name. His idea is sort of lame: the old-fashioned Judith, the first name of his third-grade teacher. Rick goes for it and tells Carl to take care of everything. Rick certainly is treating him differently, more like an adult than a child in many ways now. Though he seems to have quickly bounced back after the calls from beyond last week, he needs Carl now more than ever.
On the way to Woodbury, Rick says a simple “thank you” to Daryl for taking charge while Rick was on a grief rampage. Daryl responds with the proper, “That’s what we do.” A team is a team. You live by the team. You die by the team. You fill in the gaps when someone goes down.
Unfortunately, the woods are teeming with walkers and Michonne, Oscar, Rick and Daryl find refuge at some dude’s house. The dude is still alive, shockingly. But he freaks out over the presence of the four of them but fortunately does not shoot them. Instead, Michonne guts him with her sword and they use him as a distraction for the walkers so they can sneak off to Woodbury.
The last we see of them, they’re watching the guards right outside as day turns to night.
The third storyline revolves around Milton, the pseudo scientist, and Andrea. Milton has an experiment going with Mr. Coleman, a man dying of prostate cancer. He wants to be ready to see if there is any sign of conscious life after a person becomes a zombie. Andrea has been there. She knows – it’s none. But Milton has never seen a person “turn.” His parents were dead, he had no siblings, he “telecommuted,” he said. So he somehow ended up a bit isolated from the dreadfulness outside Woodbury.
His experiment was asking Mr. Coleman questions. Mr. Coleman would raise his right hand if he believed what Milton was saying was true.
When Mr. Coleman dies, they wait until he “reanimates.” Milton starts asking zombie Coleman questions. Zombie Coleman grips the sheet, getting agitated. Milton thinks this is a good sign. Andrea warns him that if he frees Mr. Coleman from constraints, he’s going to lunge after Milton. But Milton does it anyway. Zombie Coleman lunges after him and Andrea has to stake Zombie Coleman in the brain.
Next week for the fall finale: Expect fireworks between the prison crew and the Woodbury militia. And word is we may meet a key figure in Tyrese, who is Rick’s second in command in the graphic novel.